
A Norwegian classroom computer with a thin original game library is getting an unlikely second act. In a video published on 16 October 2026, Arctic retro shows how AI-assisted coding helped bring Jet Set Willy and other games to the TIKI-100—and then turns the same approach on the Commodore 64.
The interesting part is the workflow, not a claim that a prompt magically produces a finished port. The creator works through the TIKI-100 emulator, Z80 assembly and z88dk, shows Jet Set Willy running, and fixes a sprite-colour issue during the demonstration. Other TIKI-100 experiments shown include Pac-Man, Tetris, River Raid and Manic Miner. On the C64 side, the video builds a custom C# MCP server to control the VICE emulator, develops a Flappy Bird-style game, and packages it as a bootable D64 disk image.
That makes this a useful look at AI as a tool for the awkward, iterative work of programming machines with very different constraints. It also gives the less familiar TIKI-100 some welcome attention. These are the creator’s experiments, not evidence that the ports are polished releases or that the AI-generated code needs no human checking.
Watch the full 71-minute demonstration: Using AI to Make NEW Games for the C64 and TIKI 100. Arctic retro also links the project files from the video description.