Tekniske ting

AI-assisted TIKI-100 game ports bring Jet Set Willy to a forgotten computer

TIKI-100 emulator menu with Jet Set Willy option in Arctic retro video
Still from Arctic retro’s TIKI-100 demonstration. Source video.

A Norwegian classroom computer with a thin original game library is getting an unlikely second act. In a video published on 16 October 2026, Arctic retro shows how AI-assisted coding helped bring Jet Set Willy and other games to the TIKI-100—and then turns the same approach on the Commodore 64.

The interesting part is the workflow, not a claim that a prompt magically produces a finished port. The creator works through the TIKI-100 emulator, Z80 assembly and z88dk, shows Jet Set Willy running, and fixes a sprite-colour issue during the demonstration. Other TIKI-100 experiments shown include Pac-Man, Tetris, River Raid and Manic Miner. On the C64 side, the video builds a custom C# MCP server to control the VICE emulator, develops a Flappy Bird-style game, and packages it as a bootable D64 disk image.

That makes this a useful look at AI as a tool for the awkward, iterative work of programming machines with very different constraints. It also gives the less familiar TIKI-100 some welcome attention. These are the creator’s experiments, not evidence that the ports are polished releases or that the AI-generated code needs no human checking.

Watch the full 71-minute demonstration: Using AI to Make NEW Games for the C64 and TIKI 100. Arctic retro also links the project files from the video description.

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